package ua.eug.robov2.android;

import android.os.Bundle;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;

import ua.eug.robov2.R0b0Game;

public class AndroidLauncher extends AndroidApplication {
	@Override
	protected void onCreate (Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		if (!Gdx.graphics.setDisplayMode(800, 480, true))
			Gdx.graphics.setDisplayMode(800, 480, false);
		AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
		initialize(new R0b0Game(), config);
	}
}
